Video art is a type of art which relies on moving pictures and comprises video and/or audio data.



Video art came into existence during the late 1960s and early 1970s as new consumer video technology became available outside corporate broadcasting. Gloria King Merritt entered the field of major market broadcast television in 1980, expanding her focus on color theory, painting and drawing, to add time as the next dimension, and a virtual artistic digital canvas. 


Video art can take many forms: recordings that are broadcast; installations viewed in galleries or museums; works streamed online, distributed as video tapes, or DVDs; and performances which may incorporate one or more television sets, video monitors, and projections, displaying ‘live’ or recorded images and sounds.


Video art is named after the original analog video tape, which was most commonly used recording technology in the form's early years. With the advent of digital recording equipment, many artists began to explore digital technology as a new way of expression.


One of the key differences between video art and theatrical cinema is that video art does not necessarily rely on many of the conventions that define theatrical cinema. Video art may not employ the use of actors, may contain no dialogue, may have no discernible narrative or plot, or adhere to any of the other conventions that generally define motion pictures as entertainment.

Begun as an original digital painting, by Gloria King Merritt, exploring complimentary color, and the interaction of particles and waves in the solar wind.

“Solar Wind is the performance of an real digital painting on canvas, hung in a traditional contemplative white space on a Gallery wall. The New Media art begins to express wild desire to escape the confinement of limitation. Paintings on exihbition are not allowed to perform, and are expected to hang quietly. “Solar Wind” is restless to move beyond the gallery, and expand into the space beyond, embracing time, movement and sound, in an act of liberation.

The ambient audio is the wind in the trees on top of a mountain in Vermont under a full moon. It resembles the song of the solar wind in open space.

Starry Night - Voyage through Sagittarius

Butterfly Effect - Transformation


The digital painting, "Butterfly Effect - Homage to Lorenz", by Gloria King Merritt (permanent collection in the Williamson Translational Reseach Building at the Dartmouth-Hichcock Medical Center), and related video art titled "Butterly Effect - Transformation", are inspired by the scientific work Edward Norton Lorenz, an American mathematician, meteorologist, and a pioneer of chaos theory. He introduced the strange attractor notion and coined the term "butterfly effect".


Lorenz built a mathematical model of the way air moves around in the atmosphere. As Lorenz studied weather patterns he began to realize that they did not always change as predicted. Minute variations in the initial values of variables in his twelve-variable computer weather model would result in grossly divergent weather patterns. This sensitive dependence on initial conditions came to be known as the butterfly effect.


During the 1950s, Lorenz became skeptical of the appropriateness of the linear statistical models in meteorology, as most atmospheric phenomena involved in weather forecasting are non-linear. His work on the topic culminated in the publication of his 1963 paper Deterministic Nonperiodic Flow in Journal of the Atmospheric Sciences, and with it, the foundation of chaos theory.